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Old Apr 02, 2006, 04:33 PM // 16:33   #1
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I was thinking along the lines of using druids pants + chest along with the armor that gives you +10 in stance for gloves + boots, unless its universal, then I would only use it for the gloves OR boots. Opinions?
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Old Apr 02, 2006, 05:46 PM // 17:46   #2
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I'm sticking with druids, 10 armor in any case is negligable, especially when you consider that druids energy stack with each other but armor bonus doesn't
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Old Apr 02, 2006, 07:11 PM // 19:11   #3
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I would think using druids for the hands and feet would be more useful and putting the +10armor(either stance or preparation depending on how you play your rager) on the chest and legs. that's where you get the most hits anyways so it makes sense to put your best defence there.

I know it would mean a reduction in energy down to like 27, but with a decent amount in expertise, you shouldn't be running out of energy anyways (and archer's signet will make that even more true once factions comes out)

really i think it depends how you play your ranger. if you're soloing alot, having extra armor helps, but if you're playing in a big group and staying out of direct line of fire, then druids probably makes more sense so you can keep high rate of spell fire going.
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Old Apr 02, 2006, 09:50 PM // 21:50   #4
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The +armor bonus is not universal, just so you know.
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Old Apr 03, 2006, 12:22 AM // 00:22   #5
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Quote:
Originally Posted by Eet GnomeSmasher
The +armor bonus is not universal, just so you know.
I know, I was just wondering if it might be b/c of the warrior armor knights/ascalon armors that it might be something they have neglected to fix.

Hmm..I think druids will be fine. I was thining more pvp wise in some cases where you will be targeted / spiked.
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Old Apr 03, 2006, 12:54 AM // 00:54   #6
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+10 armor is not as negligible as + energy for a ranger.
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